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DerNebel said:
They'd better release an Amiibo specific game quick, if they don't want the whole thing to fade into obscurity.

Always mindboggling to me when people say they think that Amiibos will move systems this holiday season, why the hell would that happen? The reasons for getting those things are severely limited at the moment.


That's also the other problem with Smash as the "hub" game (for now). They can't do the "scan in character and now he's unlocked" because the Smash community would murder them for basically locked DLC for a well known established franchise. So they're kinda stuck doing the "non-playable friend" idea. In effect they basically can't let the amiibos do too many cool things, because then you'll inevitably have some angry people who don't want to buy amiibo that feel like they're locked out of certain functionality. 

But a new franchise IP made specifically around the amiibo concept? Well that has no rules, actually in fact the Skylanders series already set the rules, so having to buy a toy figure to unlock the character in that type of game is not only acceptable to gamers in this context, it's part of the fun. 

The Skylanders/Disney Infinity "genre" of game is by now established, so perhaps it would be smart for Nintendo to stick closely to this concept. Complaining about having to buy toy figures in this context would be like complaining about having to use plastic instruments in Guitar Hero/Rock Band ... it would just be non-sensical. So this genre kinda would give Nintendo "cover" from that type of criticism.