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Mr Puggsly said:
Materia-Blade said:

the budget of porting is a fraction of a fraction of the budget to develop the game itself.

speak for yourself when you talk about preferences of the userbase. and your "core software" decreased in sales, year after year,  on ps360. AC 4 sold much less than AC3, batman AO sold one third of what Arkham city sold, cod also decreased a lot. can't complain about those games performance on wii u when they failed everywhere else.

That's true, but it still cost more than you think to make a Wii U port. Otherwise more would exist. The orignal Wii kept getting CoD because it was moving significantly more than Wii U ever has.

AC4 was still a huge seller on PS360. The PS4 and X1 versions had significantly better sales than the Wii U version as well.

Arkham Origins is like Borderlands: Pre Sequel. Its just a side game developed by a different studio and given less hype. It still sold over 3 million combined on 360 and PS3. But on Wii U... a measly 180K.

Its funny, you consider AC4 and Batman:AO failures on 360 and PS3 failures. But you say ZombiU and Bayonetta 2 are a success? That's void of all logic.

there would be more ports if it wasn't for the bribery.

with the ps360 installed bases, the "low' sales and decrease were failures.