| mine said:
You can ask any Wii U gamer if they want only games published by Nintendo. Not the case. Not even remotely.
What Wii U owners want are unique quality games. Not halfbacked ports which which are there because the eninge used works on the Wii U too.
Zombii U failed because the reviews weren't that good. It's like the first Red Steel. Right direction but somehow flawed execution.
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Not the same I'd say. Red Steel was built on lies, from the very first trailer, from the graphics to the gameplay. Zombi U however had everything up front, and was undersold in just what it does. I'd more blame that on the fact that the game actually changed twice and the original game was an entirely different one. And the Zombi U game had alot of things working against it, A)A new horror IP on the Wii U B)It changed from the original game C) Seemed to be a bit of a budget title, not a looker by any means D)Not nearly enough weight(marketing) put behind it as a new IP. You'd need it to be big in what you're trying to convey, the genre it's in and to properl show its new gameplay concepts to get people on board E) doing some things very differently from a normal horror IP, and confused reviewers F)Needed more polish or time in the oven.
Red Steel was mediocre and all its ideas fell flat and never delivered. Zombi U at least delivered some of its promise, and Red Steel still sold more. Too bad there'll never be another one. I doubt Zombi U would sell on PS4/XBO with the kind of problems and little marketing it had. Also dat name. You can't sell a game like that, with the marketing you put forth with a name like that.







