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ethomaz said:
Seems like the Dynamic resolution was more marketing when achievable... they could have locked in 1360x1080 or 1600x900 but I understand the PR mess they are facing right now.

The framerate dips in PS4 campaign and screen tearing in Xbone campaign are really bad even if it is sporadic... they could have a bit of more polish because seems like the overall performance is great.


I think dynamic resolution is something we should see more often instead of fluctuating framerates, to be honest. And given they implemented it now means they can use this in coming games, too. It's a nice technique for me.