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Too_Talls said:
RacerXGT said:
Too_Talls said:

So black and white you are saying any multi plat will have a lower attach rate on the higher selling console?

Ok off the top of my head, what is the cod ghost attach rate ps4 vs the lower selling console wii u?

 

Did the math, 22% of ps4 owners picked up ghost. 3% of Wii U owners picked up Ghost

 

The percentage is heavenly skewed as the ps4 is the current most rapidly selling console and there are fewer and fewer reasons for new adaptors to pick up the game.

 

This alone blows the asumption that the lower selling console will have a better adaption ratio by default.


When arguing PS4 and Xbox ratios, you might want to stick to those two consoles. 

Wiiu numbers mean nothing to those two, U is a enigma from another dimension running on dreams of grannies.  U numbers are as relevent to the discussion as PC digital adoption is to guage PS4/X1 digital.  

Obviously the only thing that matters to you is what supports your claim, you make a generalization and suddenly conveniently backtrack. I don't remember your generalization specifying xbox vs playstation but ok, have it.

 

I was under the impression the wii u was a legitamate console.


Yes wiiu is very legitamate as far as 3rd party sales and PS4/X1 comparison is concerned lol.

What matters is reality, i dont pretand like you or many on here.  It one of the few facts of consoles business, attach ratios fall as user base grows.  Its crazy this forum has fallen on such low times that basic concept like this is questioned.

Game sales do not climb at the same rate as user base climbs.  Thats why early launch games can achieve very big attach rates.    Halo sold 8m on a 24m user base while only 11 on a 80m one for example.  Get it or is that to much for you ?  Or look at Mass Effect on 360, if you dare.