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Gaming - CONSOLEs vs PC - View Post

Pemalite said:
ICStats said:
Pemalite said:
ICStats said:

Also certainly there were no GPUs with 8GB of addressable GDDR5, or DirectX 11+ capabilities that far ago.

I still don't have "8Gb" of total addressable GDDR5 in my PC for games. - Only 4Gb. (16Gb total for compute or non-combined tasks.)
Yet, I still have over 10x the GPU performance of the PS4.

Hmm, so what do you have 4 GTX Titan SLI?

If yes then it seems about as relevant as comparing your single PC to a compute cluster and laughing at how poor single PCs are.

I wouldn't be caught dead using nVidia.

But you are right.

However, my point was, you don't need "8Gb" of GDDR5 to match or exceed the PS4's performance.

ICStats said:

Your PC also doesn't get any better over the years unless you buy more upgrades.

Wrong, wrong, wrong and wrong.

Lets take my main PC as an example shall we? When I first built it, the motherboards BIOS/UEFI was still pretty "fresh", over the years and thanks to the tweaks Asus has performed at the BIOS/UEFI level my overclocking headroom increased from 4.6ghz to 5ghz on my 3930K.

PC's also constantly get driver updates that increases performance.

You also get Game, OS and API updates which also improves performance and in some cases, graphics (Aka. Half Life).

Consoles also get software and SDK updates that improve what developers can do, but ofcourse games don't usually get performance updates.

Anyhow an 8% exta overclock on your $600 CPU is not so big difference, and doesn't apply to most folks.  If someone was trying to get even close to console pricing, they'd be dealing with El Cheapo motherboards, locked CPUs, cheap cooling, and PSUs rated just enough.  Enthusiast parts come at a premium as I'm sure you know.



My 8th gen collection