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Bodhesatva said:
 

This is pretty much in line with my views.

Violent games about killing super spies and space aliens don't have to stop existing entirely to attract adult gamers, they just need to stop dominating the landscape (you may laugh at my examples, but consider all the games this includes -- Resistance: Fall of Man, Gears of War, Splinter Cell, Metal Gear, Halo... virtually every "killer app" that's has been or will be released on the 360/PS3 in the last year fall in to this category. Killing space aliens and super spies, every time). Similarly, lots of violent and/or sexual action movies that are clearly aimed at young males can exist as long as there are enough serious films made to allow the art form to grow and be taken seriously.

The problem right now is that "hardcore" gamers hold up games like Grand Theft Auto, Gears of War, Metal Gear Solid and God of War as the pinnacle of gaming. This is the apex of the video game world, and as long as that's true, there really isn't a lot of room for video games to become a legitimized art form instead of a childish entertainment.

I just wanted to point out that just because certain games are violent, doesn't mean they can't be targeted towards a mature audience.

You used Metal Gear Solid as one of your examples. What makes Metal Gear only targeted towards a teenage and/or immature audience? Are intricate plots with good character development considered immature, or even senseless violence? Sure, you have a point with some games such as God of War (ie. More blood and gore, essentially violence, then necessary), but that doesn't mean every game that contains or even about violence makes it intended towards a teenage/immature audience. Many RPG's, and games such as MGS are good examples of games that can be enjoyed by adult/mature audiences, without being senseless blood/gore.

I'm not going to tell you your views are wrong, because it all comes down to opinion. You have a valid point with games like God of War, Gears of War, and even Halo, but you can't discredit games with violence, for the sole purpose of those games containing violence.