Deeds said:
Sigh, you still dont get it. :( Oh well. All I know is that a game has finite recources and time for development and I (and I believe the Zelda audience) would rather Nintendo use that time to create 9 dungeons with [no] VA instead of 8 or less dungeons with VA. If you dont understand my post, look up the definition of "opportunity cost". You will learn a little about economics. ;) |
You're coy attitude and contentious condescention is entirely unnecessary. I am aware of the "limited resources" argument and the principle of "opportunity cost," that is why I said it would have to be planned out and done from the get go; obviously if this Zelda lacks it it can't be done in less than a year.
The only one not getting something is you. Does this sound remotely similar in any way to Zelda? No, no it does not. Wall-E is a mostly silent protagonist but many characters around him are not. In The Legend of Zelda the whole cast is silent and pantomimes their "lines' while subtitles appear. If you don't think this holds Zelda back you are, quite frankly, living in denial. This has nothing to do with what Zelda fans are content with, this whole discussion is about broadening appeal.
And since you clearly don't have the foggiest idea what I am saying in my posts, take a philosophy course. You'll learn a bit about logic. And maybe about how not to be a condescending prick, although I have heard there is no cure for that ailment.







