Nuvendil said:
Deeds said:
LOL. Now he/she's resorting to posting pics. But I think you may be getting the idea why Zelda doesn't need VA to sell better over time. :)
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*Sigh* Wall E fits MY argument, NOT yours. I was arguing for The Legend of Zelda having voice acting AROUND Link, not OF Link. And that's what Wall E has. If the whole movie was just gestures with subtitles, do you think it would have done anywhere near as well or do you think people would have been like, "Well...this is awkward." I think Link should stay silent, but the rest of the game should have voice acting. I was never arguing against that. If you had read my first post you actually would have known that. And Mario is a platformer, consumer expectations for platformers are different from consumer expectations for action adventure and action rpg games. Also, resorting? Me? You went right to the "Post hoc" fallacy; you have nothing to celebrate. Entering a debate and using that is tantamount to entering a chess match and then flipping the table and punching your opponent in the face and then jumping up and celebrating.
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Sigh, you still dont get it. :( Oh well. All I know is that a game has finite recources and time for development and I (and I believe the Zelda audience) would rather Nintendo use that time to create 9 dungeons with [no] VA instead of 8 or less dungeons with VA. If you dont understand my post, look up the definition of "opportunity cost". You will learn a little about economics. ;)