mZuzek said:
Old disney is literally cartoon though, as in animated drawings. And there's still a lot of other cartoon traces apart from deformed proportions, I never saw cel-shading on those old disney movies though. Essentially, it's very clear that you consider "cartoonish" everything that isn't hyper realistic, so naturally that would be how you see Zelda Wii U. And yes, this was the best choice. I'd much rather have another inspired, unique, artistic Zelda than some bland game made for business purposes. I still struggle to believe that the people who wanted Ocarina of Time 2 and were hugely disappointed by it still want Ocarina of Time 3. And I also struggle to believe that anyone truly thinks that tech demo looks better than the actual game. |
We have so much disagreements:
1 - I'm telling the tech demo choice is not wise. You want to prove the Zelda U is better.
2 - You think if I say cartoonish it is a bad thing (and the you have to prove it's not cartoonish). I personally like cartoons and believe it can be extremely artistic.
3 - what a cartoon is, because it seems you fail to see the very obvious common points between Alice in wonderland, Dragon Ball, Akira, Renaissance (cel-shading to make it cartoonish) and Zelda Wii U. Do you even know cartoons except for cheap american tv cartoons ? And Akira is very realistic, but still cartoonish.
4 - you don't think that you have to read what other people say. You don't take account of the link I provided to you. Cel-shading is to make it cartoonish. It's called "toon shading". Toon. Like in cartoons.
Only in Nintendo posts I see such a thing. You think that whatever I say is against Nintendo, that I can't see "that is the best choice", you don't even care to read... when I'm just casually telling that they should better stop showing realistic (proportions, colors, etc.) Zelda in tech demo.
Ok, I let you reply if you want, and we are done.







