The older is a tech demo. They had not decided on what art they wished to use for the next Zelda, but they wanted to show off the tech on the WiiU.
I think showing an example of a potentially upcoming game is the wrong choice for them, because it does create expectations. Perhaps they should just use generic stuff. But really it just means that whatever demo they show at a console's launch, don't expect the next game in the franchise to look like that.
I, for one, am very happy about the visual upgrade to the new style (;








