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oniyide said:

Youre half way there. Third party aaa titles are the issue and third parties made it clear that no one was getting them unless they followed suit with console power.

 

Third parties support the 3ds because the games are cheaper to develop and the risk is lower but the install base is very high. Nintendo barely has competition and they always thrive off of that just as they did on consoles before the playstation came.

oh please the WIi U is barely getting anything. AAA or otherwise to say it is, is imho a co op. Thats one of WIi U's problems it isnt even getting the A stuff or B.

FOr instance I wouldnt consider Alien Isolation AAA but that didnt come to WIi U. Hell that new Persona game just came out didnt make its way to WIi U.


You're not getting my point, which is why I have to keep saying it in a tireless fashion. AAA devs stated from 2011 that they wanted specific hardware within a certain range and some even collaborated with Microsoft and Sony. Cliff Bleszinski of Epic anc, Yves of Ubisoft as well as others had stated that 8GB plus other spec needed to be updated. When Nintendo launched the WIi U some devs decided to give Nintendo a helping hand with third party throughout the end of last gen, but that was it. Nintendo probably wanted them to continue to support the Wii U but the install bases purchasing habits were not giving them any reason to downport their games. Perhaps if Nintendo wasn't notoriously known for the past twenty years as being the only console that wasn't third party friendly and gamers still had the same vigor to buy third party on it (like the 90's) there wouldn't have been an issue. You're weighing lack of interest with no longer being a merket leader and the console power being deathly low by next gen standards. As you can see third party devs have only begun to start to focus on next gen while giving last gen a bit of a wink and a nod, but Nintendo served themselves by not being the only console manufacturer not to listen the advice of third party. It wasnt until E3 2012 that Nintendo decided to finally listen to them and still managed to lose contracts with EA through disputes. In the end its a couple of things, but what I am saying meets the criteria of the OP's post, which is that third party accounts for about 60%-70% of a consoles lifetime sales. 

As we speak, Nintendo is hard at work on their next console because they knew this one was a screw up (as has been reported). I'm sure they will be open minded enough to let third parties in on it now. If they don't they are screwed next gen as well, because they won't even know what Sony and MS will have up their sleeves come 2018. The sweetspot number for Nintendo is six when it comes to console life. 

Before they even demanded 8GB of ram we had Cliffy B demanding newer consoles and considering in 2011 that they had been pushing as much as they could out of the last gen Playstation and XBox. Yves of Ubisoft first brought up next gen for me when he started talking about the fact that next gen will need a graphics overhaul but AI will have to get smarter and they need more powerful consoles to do it. These companies had a vision years ahead of next gen and Nintendo still found a reason not to listen. All Nintendo pretty much got to say at the end of it all was that in 2012 they had the prettiest version of COD and the online still wasnt on par with last gen either.

http://www.xbitlabs.com/news/multimedia/display/20110920204349_Game_Developer_We_Can_Squeeze_More_Power_from_Xbox_360_But_Next_Gen_is_Imminent.html

http://www.vg247.com/2011/07/06/ubisoft-strength-of-next-gen-systems-will-be-in-ai-not-graphics/