Vena said:
1. I never said purely on those games. They have other development channels, they have outsider developers who develop. With scalable form factor hardware that unifies their development channels, will also apply to the many developers who still produce games on the 3DS, they're not going to disappear. The point is that Nintendo produces considerably more games than any other developer for their systems, they dwarf the production of Sony and M$. 2. You haven't refuted anything with regards to the GameCube. Its literally the exact thing you're arguing for and it failed. Gamecube form factor discs are literally an irrelevant inconvenience and, as last gen showed us, not one that matters. X360 also needed multi-disc games from their third party developers, didn't seem to impede their support or FFXIII at all. GC and PS2 were both RISC tool sets on PPC chips, X360, PS3 and Wii were the same except the bizarre choice to use Cell with the PS3. Porting from Cell would have been harder than porting from GC to PS2 or the other way around. The GC was literally built to accomodate third parties and all the things that PS1 did right and that N64 did wrong. 3. The WiiU's eShop has been crap? I don't think you use the eShop. Your argument for homogenization is folly. You're basically arguing for "why do we even need multiple consoles". The other thing to consider is that x86 sucks for mobile, small form-factor. If Nintendo wants to merge platform development channels they can't have two different chipsets and rulesets running as they do right now with the disconnected chipsets of the WiiU and the 3DS. x86 on a handheld would be a crapshoot with worse battery life than the Vita. PPC/ARM are far better for that, it also opens up their compatability to the much larger mobile market than the limited, self-destructive AAA development. |
1. Even if you include these third party exclusives, ie Bayonetta 2,Wonderful 101 etc, their output is still not enough to support a console.
2. Storage does not play a factor? Do you know why FF went from N64 to PS1...? Storage plays a huge factor, PS3 got some exclusives, ie MGS4, based purely on its increased storage.
3. No its crap, it pales in comparison to the Wii's and they can't even be bothered to include GC games, which btw the competition has done since last gen (PS2 games on PS3 and Xbox games on 360). Once again this is not a system selling feature and they are lagging way behind.
I don't thnk they should combine anything, their home consoles sales are gonna drag down their mobile console sales.








