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KingdomHeartsFan said:

1. They are not capable of supporting a single console, you can combine 3DS and Wii U first party releases and its not enough to support a single console on purely those games.  Also with the next console being more powerful there is gonna be even less of those games.

2. Third parties like Ubisoft/Acitivision/EA supported the Wii U at launch even though it was a pain in the ass to port games over, eventually they were like this isn't worth our time.  If Nintendo's console was x86, ie easy to port games over it wouldn't have to sell a lot to be profitable.  Don't use that GC arguement, I already refuted it in this thread, hell I already refuted a lot of what your saying, you should actually read the thread.

3. Also no duh developers want it easier to port games over?  Who cares if it throws away Nintendo's back catalog, their eshop support on the Wii U has been crap anyway and it is not a system selling feature.

Your mixing in too much of your personal hatred for third parties into this.

1. I never said purely on those games. They have other development channels, they have outsider developers who develop. With scalable form factor hardware that unifies their development channels, will also apply to the many developers who still produce games on the 3DS, they're not going to disappear. The point is that Nintendo produces considerably more games than any other developer for their systems, they dwarf the production of Sony and M$.

2. You haven't refuted anything with regards to the GameCube. Its literally the exact thing you're arguing for and it failed. Gamecube form factor discs are literally an irrelevant inconvenience and, as last gen showed us, not one that matters. X360 also needed multi-disc games from their third party developers, didn't seem to impede their support or FFXIII at all. GC and PS2 were both RISC tool sets on PPC chips, X360, PS3 and Wii were the same except the bizarre choice to use Cell with the PS3. Porting from Cell would have been harder than porting from GC to PS2 or the other way around. The GC was literally built to accomodate third parties and all the things that PS1 did right and that N64 did wrong.

3. The WiiU's eShop has been crap? I don't think you use the eShop. Your argument for homogenization is folly. You're basically arguing for "why do we even need multiple consoles".

The other thing to consider is that x86 sucks for mobile, small form-factor. If Nintendo wants to merge platform development channels they can't have two different chipsets and rulesets running as they do right now with the disconnected chipsets of the WiiU and the 3DS. x86 on a handheld would be a crapshoot with worse battery life than the Vita. PPC/ARM are far better for that, it also opens up their compatability to the much larger mobile market than the limited, self-destructive AAA development.