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MikeRox said:
Graphics and atmosphere are stunning though. Just makes me sad that we won't really see many games using Vita hardware to its potential now.

Hear, hear. This game more than any other on the Vita makes me sigh and think about what might have been. (Phantasy Star Nova localization, plz.)

As much as I liked Soul Sacrifice's style of story telling, it definitely made the game feel a lot smaller. You are always either in a menu or a fight, so everything feels very compartmentalized. I expected much the same from Freedom Wars, especially when they were all, "LOL, you can't see anything until you get to the battlefield, sinner! Enjoy this black screen!" So I was pleasantly surprised that there is actually a town with a lot of people to talk to and an impressive amount of dialogue that changes based on the situation.