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Lucas-Rio said:
As the Wii U doesnt sell well, Nintendo will have to rely on a bigger ratio of games per user to make more profit on the software, so it makes sense to put more ressources on the number of games, even on some small scale project like Hyrule Warrior and Captain Toad who will turn a profit without much trouble.

Good post buddy, at last somebody here gets it. Wii U is not going to set the world alight in hardware sales, but they have a great attach rate with its software. This tactic will help keep Nintendo profitable, i also expect one or two more remasters considering Windwaker sold over a million copies, and only took 6 months dev time.