curl-6 said:
I'm a Kamiya fan in so far that I love his work on Okami and Bayonetta 1 & 2. His attitude is entertaining too. I like him more than I probably should considering he's told me to "fuck off" and called me an "idiot" on twitter more than once, haha. |
Interesting, i'm a little on and off about him but no doubt the guy is a hack n slash wiz. When it comes to other things like overall experience this is where it turns to GOW.
GOW revolutionized how people thought about hack n slash. When people started making AAA hack n slashes they finally tried making a action packed storyline that of course was a work of fiction but had at least decent plot evolution. Sony changed the way people thought a hack n slash could play and changed the scope of to one of a game that could have a story work in unison with the gameplay rather than uneven like the games which came before. It let the gameplay fit the tone of the game rather than forcing it to overpower the story.
This gave way to games like Dantes Inferno (which EA ripped off Sony badly, but whatever) and Star Wars the force Unleashed (One of two Sony games Lucas Arts ripped off). It became the viable option for which a game could be done properly.
In essence if Sony was given the power of Raiden I think thats the closest we would've gotten to a well told story about Raiden with great hack and slash to boot which fit the story. I love Platinum and I cannot wait to play Bayonetta 2.







