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Unreal Engine 4 Gets Geomerics Enlighten Global Illumination Support, Showcasing Incredible Visuals

Geomerics has released a new video, showing off its Global Illumination effects that have been implemented in Unreal Engine 4. As the company noted, it has explored how Epic’s latest physically-based lighting techniques interact with dynamic lighting through Unreal’s dynamic light types and Enlighten’s global illumination technology. The results are gorgeous, so make sure to watch the video. Kudos to our reader ‘PLASTICA-MAN’ for informing us! Continue reading

 


Crytek’s Free-To-Play Shooter, Warface, Gets NVIDIA’s GameWorks Treatment

NVIDIA’s Andrew Burnes has informed us about a video that showcases the newly implemented NVIDIA GameWorks effects in Crytek’s free-to-play shooter, Warface. Via its latest update, Warface supports dynamic smoke effects, realistic turbulence, and persistent real-time PhysX particles from explosions that interact with the virtual environment as well as characters. As NVIDIA noted, owners of GTX760 graphics cards and above will be able to enable all of the game’s bells and whistles (including PhysX High). Enjoy! Continue reading

 


Dirty Bomb “Know Your Heritage” Developer Diary

Splash Damage has released a dev diary in which the development team discusses its PC shooter heritage, and how that has influenced Dirty Bomb as a shooter designed exclusively for PC gamers. Dirty Bomb was previously renamed to Extraction. Ironically, the team has – once again – changed the game’s title back to Dirty Bomb. So yes, Dirty Bomb was Extraction which is now again Dirty Bomb. But anyway, enjoy the dev diary after the jump! Continue reading

 


Assassin’s Creed: Unity – New Video Shows Off NVIDIA Optimizations

Man, lots of NVIDIA videos today. Ubisoft has just released a new video for Assassin’s Creed: Unity, showing off the NVIDIA exclusive optimizations in the PC version of Assassin’s Creed Unity. This is also the first official PC footage from this latest Assassin’s Creed title, so make sure to give this video a go. Enjoy! Continue reading

 


The Evil Within – New Update Adds 60FPS Cap Option & Letterbox Setting

Bethesda and Tango Gameworks have released a new update for the PC version of The Evil Within. According to its changelog, this update adds a 60FPS cap option for those able to push such framerates, adds a Letterbox setting via which players can disable the letterbox “black bars” in the game settings, and fixes gameplay issues when running at >30 FPS. As always, this update will be auto-downloaded from Steam and you can view its complete changelog below. Continue reading

 


Company of Heroes 2 – New Update Adds Observer Mode & Mod Tools

SEGA and Relic Entertainment announced today that they are launching a brand new update for Company of Heroes 2 adding two new community features to the game – Observer Mode and Mod Tools. The update will go live on STEAM at 2PM PST. Continue reading

 


AC:U Community Developer – PC Framerate Not Locked, Official Specs Conservative On The GPU Side

Assassin’s Creed: Unity is almost upon us and after that whole ‘parity’ thing that happened with its console versions, a lot of gamers wondered whether Ubisoft would lock the framerate of the PC version (you know, for ‘cinematic’ purposes). As Gabriel Graziani, Community Developer working at Ubisoft Montreal, confirmed, the PC version will have an unlocked framerate. Continue reading



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Check out my hype threads: Cyberpunk, and The Witcher 3!