fatslob-:O said:
What platforms they worked on doesn't matter and the amount means little ... EA DICE, Criterion Games, Codemasters, Ubisoft, and the guys at Eidos have all pushed more platforms than what Shin'en did while also offering technical innovations for the industry too ... |
Actually it matters a lot, being able to surpass pretty much everyone else on 5 systems means outperforming a lot of other devs.
And please stop trying to change the subject. Industry-wide innovation is irrelevent. We're talking about pushing the technical boundaries of specific hardware. And Ubisoft, seriously? What systems are they at the leading edge on?