By using this site, you agree to our Privacy Policy and our Terms of Use. Close
irstupid said:
Hynad said:

Here's something for you to think about: If such a game was as demanding to make as you seem to imply, how could the game be able to run at that resolution and framerate?


And just to make sure: magic doesn't exist.

I'm just going to point to Assassin's Creed Unity for the PC for this argument.

According to the specs needed to run that game you need an ultra high end computer of rediculous proportions, and we all know that is bullshit.  Horrible optimization.

Oh. Alright then. The game is the most outstanding piece of magically engineered software ever created. And it shouldn't even be possible for the Wii U to run it at such a resolution and high framerate. In fact, it would probably be impossible for any hardware in the world to run it like Nintendo managed to make it run on the Wii U. Each and every of its graphical assets are over CGI quality, and the A.I. is better than even the Terminator's T1000.

It isn't because the game isn't demanding on the hardware that it's possible for it to run as it does. It's because Nintendo use obscure arcanic programming wizardry. 

Sorry. I was mistaken.