By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kresnik said:

Okay... this I don't get.  I mean, I'm a big fan of TK's support of Vita, but I feel like it quite often gets overstated compared to what Sony are offering.

Tecmo Koei's support of Vita has been a load of ports (Atelier; Dead or Alive; Ninja Gaiden) and then a load of multi-plats with PS3 or PSP (Deception IV; Toukiden; Warriors).

Sony's support of Vita has been a load of ports (Borderlands; God of War; Ratchet) and then a load of multi-plats with PS3 (BigFest; Helldivers; Counterspy).  And then a few exclusive games at least for the current year (Freedom Wars; Murasaki Baby; PS Vita Pets; Soul Sacrifice Delta)

What's the difference there?  Apart from TK maybe being more likely to release their multi-plats as a retail game (though the latest batch of Warriors games would say not), I'd say that was pretty equal.  They've both got equally barren upcoming release schedules (Atelier and Toukiden in the west from TK; Oreshika from Sony).

The problem is that Sony should be supporting it more because it's their platform, but I'd definitely argue that they're supporting it the same as TK.

I am worried that Japan Studio support is going to be completely dropped in favor of PS4 though.  Which is an odd, odd move to bet all their chips on something that may or may not take off rather than something that they've spent 2 years salvaging themselves (and especially since I'd bet PS4 will get stronger Japanese third-party support just because of the western sales).

That's true enough. I'd forgotten that Toukiden was also on PSP, and I suppose I weight any third party support a lot more than Sony (barely) supporting its own system. And at least in my experience, Koei's ports are done with a lot more care than Sony's, some of which have been utterly shameful. Maybe it's just a matter of simple PR: Koei's "Good news, Vita fans! Atelier Orororolalala Plus is coming to the west!" vs. Sony's (read: Fergal Gara or John Koeller's) constant "wel u can lyk play cod via remoat play, m8" bullshit.

Anyway, I guess I'm mostly talking about SCEJ here (which, granted, is not a terribly productive branch anyway). I can understand SCEA and SCEE being quick to write off the Vita, but SCEJ is hugely frustrating for me since I reckon it's really the PSP's success in Japan that precipitated the development of the Vita in the first place, but then they went on to do rather little for it on the software side and, in one of the biggest fuck-ups in the history of fuck-ups, let Monster Hunter get away from them entirely. I'll give them credit for making their few games really impressive, and by all accounts Freedom Wars fits that mold, but it's really a shame that I've never before had to worry about whether or not a Sony platform is going to be supported until now. For as much as they like to blather on about the market changing, while that is true to some extent, I think the more pertinent factor is that Sony suffocated the Vita in the crib with its own disinterest and lack of vision.