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Mr Khan said:
Jizz_Beard_thePirate said:

Sony gave up too easily after the first holiday and the library being filled with games that mostly target the niche market instead of something broad. As well as super over priced memory cards. Oh and massive amounts of ports as well as watered down multiplats (graphically and performance wise)

This is the right answer. More games like Golden Abyss, good, solid spinoff fare from their main franchises which helped keep PSP steady, and which basically don't happen anymore.


PSP didn't have to compete with smartphones/tablets. That makes all the difference in the world. If there was a big market for games like Golden Abyss on the Vita, Sony would make those games. And they did try with other games like Killzone, Gravity Rush, Tearaway, LittleBigPlanet, Playstation All-Stars, etc. 

There just isn't an audience for this device, honestly ask yourself what demographic this product is made for. The adult/teenager who just cannot go 30 minutes outside of the house without playing a watered down version of a FPS or action game? This market audience simply doesn't exist. 

Even "dudebros" gamers are fine just leaving their Calladooty at home for their 50-inch TV, if they need to burn some time on the go, their smartphone takes care of that, not only with a few cheapo games, but a dozen other things it can do that the Vita can't.