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curl-6 said:

If they had wanted to tile on Wii U, they could have. Clearly doing it in one go was preferable for the game they were making.


Maybe in their case they did have a reason for not using a tiled aproach. But that doesn't mean that it is an inherently better aproach. Both have their specific advantages. Most of the industry seems to have moved to a tiled aproach for a reason.



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