fatslob-:O said:
Alright, I want you to know this the most ... DO NOT take deferred rendering as something of a FEAT. The reason why we moved to deferred rendering in the first place was because it put less pressure than a forward renderer at the time. Deferred rendering is just a technique! Yes you can store render targets in the eDRAM ... |
I am aware it is a technique. One that makes it more efficient to do some things. It's not so much that it's a feat, more that it's something Wii U seems better equipped for than last gen consoles.