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Sentient_Nebula said:
PC is just such a low priority for AAA devs these days, and that really annoys me. No platform royalties on PC after all. Just get a functioning port and push it out to make a quick extra buck.


The moronic bit is that the PC market is worth twice as much as the console market which is obvious because how many teenagers can afford to blow $3000 on some watercooled beast of a machine, or even just $800 on a entry gaming rig. Devs needs to look at Star Citizen and realise that if the game is good enough, PC owners can afford (and do) to sink hundreds, if not thousands of pounds into it.