By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Seece said:
Hedra42 said:

Smash is coming out on 21st November. It will have 9 days sales, compared with Mario Kart 8's 2 days sales.

MK8 reached 17% in 2 days. In fact, had it been released 7 days earlier, it would have been around 22%.

Super Mario 3D World only did 14% in 9 days.

Even when put on a level ground, you can't gauge it in this way - the appeal of the game itself and the way it is packaged has a lot to do with it. Not only that, Smash Bros is a real wild card this time around - Nintendo's marketing strategy with the staggered release of the 3DS and Wii U and interconnectivity between the two versions of the game will either be a stroke of genius and hugely enhance sales of software and hardware, or it will be a complete failure and do nothing. Opinions on that are very much divided.

But to state that a console has a generally low attach rate by citing the attach rate of a game after 2 days of sales is nonsense - especially when comparing with Titanfall, which was released on the 11th of the month.

 

Eeesh, you're still missing the point.

The games I used are relevent for this discussion because they offer a similar time frame.

Halo releases on the 11th, so did Titanfall.

Mario Kart towards the end (thus the super low attach rate for a huge game) and Super Mario 3D the exact same week Smash will.

If MK and Mario had released on the 1st and aquired the 30%~ attach rate like you show, how would that benefit Smash predictions given it launches later in the month? Because as my figures show it wouldn't have a 30% attach rate.

But I'm not even saying Smash can't have a 30% attach rate, it has all the chance of performing much better than Mario and Mario Kart, it's just there as a guide.

OK now I see where you're coming from.

Just be a little clearer for us relative newbies here, ok? :P