Bofferbrauer said:
Yes and no. Brawl actually didn't very well for it's install base, mostly because it got criticised back then for the subspace emissary (ironically, considering how well liked it is by now) and bad balancing, shying competitive players away. Smash Wii U doesn't seem to have this problem, so I'm pretty sure the attach rate of this console's Smash will be closer to Melee on the Gamecube than Brawl on the Wii. And that game had undeniably a better attach rate than any Halo on the Xbox 360. Also, casual gamers wo didn't play any more complex games inflated the sales of the Wii, thus further lowering the attach rate of brawl. And, like I said in the first post, It will be a very close call and I'm not saying that it would not be possible that my prediction is wrong. |
Attach rate hasn't been very kind to WiiU so far tho has it? I mean at least in the first month.
Mario Kart did 400k on a 2.4m userbase, that's about 17%~ attach rate. Super Mario3D World did 220k on a 1.6m userbase (during November/Black friday) that's a 14%~ attach rate.
Titanfall did 1.1m~ on a 2.5m install base. Over 40% attach rate.
Also, Halo 3 (which came out around same time Halo 5 will come out) had a 40% attach rate, and I think Gears had a 30% attach rate too.