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curl-6 said:
The screenshots have always been 1080p, indicating that this was the case, but still it's weird; they have targeted 720p in almost every other first party title, why shoot for 1080p with Smash?


I'm pretty sure they've targetted 720p because the 3DWorld engine has a lot more dynamic elements/texture detail and wouldn't scale well on the hardware. Look at Toad, its still 720p on the same engine, and I bet its entirely because of the shadows, lighting, and texture detail. Splatoon will probably run 720p/60FPS as well since it has a pretty similar footprint to the 3DWorld engine. 3DWE scales pretty damn well too, so why push that when you can polish other things.

Is Yoshi/Kirby 1080p/60FPS?