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Honestly, no.

 

I don't think that going after the casual market is a bad thing inherently. So long as you have the excitement or power to back that up. Nintendo could easily grab the casual market because it was a local multiplayer family friendly console already. It was merely playing to its strengths, and got a wider audience for more and more consumers.

I'd say that Nintendo's problems lie in expecting that to happen again with the Wii U.

If the Wii taught us anything, it's that people get bored of innovations quickly and want to go to a state of efficiency. Late games showed the lack of interest in waggling the remote and focused more on just pressing the buttons (like NSMB, for example or how many people play Smash Brawl with GameCube controllers).

With people already bored of moving their stick backwards and forwards and ready to move on, the best decision would've been to move on with them. Instead, Nintendo kept pushing the Wii schtick along and the people who already weren't interested simply went on to other things like smartphone apps and tablets.

I think Nintendo's going to either need to innovate the shit out of their next console or get a hard-hitting line-up of new and exciting games rather than pushing out games we've been playing since the 90s.