| LudicrousSpeed said: Clearly no one wants Forza, which is why they apparently bundle it so much. I mean why add something desirable to a bundle when you can just put in Forza discs. I am surprised they don't give people 3 copies in each bundle. Regarding Sunset, as pretty much everyone else said, you can't really trust the preorder numbers here. And either way, no big deal. We have no idea how many copies this game needs to sell in order to be a success for Insomniac and MS. One of the developers referenced a possible sequel in an IGN video yesterday, how much does the first have to sell in order to make that happen? Who knows. I do know the game looks great though. That same guy referenced two SEGA games as their main influence for Sunset, those of course being Jet Set and Crazy Taxi. Sounds like a recipe for a winner to me. |
And right on time, you chime in with your textbook sarcasm that completely misses the point. It's not that "no one wants Forza". Just don't talk about how great the game "sold" when the overwhelming majority of the sales are free copies. Especially when the game is bundled with every console during the Christmas season, when console sales are the highest during the year (not just some random time during the year, when console sales are much lower).
Never said Forza was unpopular or that it wouldn't sell on its own. But it's a fact that the millions of copies "sold" for Forza 2, 3, 4, and 5 were free copies (unlike Destiny, for example, which you still had to pay for, albeit saving $10). Until we see the game either A. not get a bundle at all (looking at Forza 2) or B. be bundled much later than the holiday season (3, 4, and 5 were all holiday releases, with 5 still being bundled with Kinect RIGHT NOW), we have no way to verify if "Forza could do 2-3M on its own", when 4M Xboxes are sold in the last 8 weeks of the year, coincidentally right when the game is released and subsequently bundled with every console. And the game just so happens to top out at 4-5M copies sold.
All I was saying was that it was a bad example to defend or even have as a comparison, but you just gotta have your one up, don't you?
I, personally, don't think SO will bomb. Insomniac doesn't make $100M budget games, so it doesn't need to sell 5M to make a profit. With the install base the XBone has right now, I'd say it'd comfortably sell 1.5-1.75M








