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spemanig said:
curl-6 said:

It comes down to this: Retro are proven in mature games.

EAD have no experience whatsoever.

There's nothing to prove. Mature games aren't some type of out of reach thing that only the most experienced developers could hope to acheive. It's art direction. That's it. You know what the key word there is? Direction. They are directed to make the game look and feel a specific way. If they are told to make it look and feel like a Metroid game, they'll do it. You don't need "experience" for that. I've never made a mature game in my life, but if someone payed me to make a metroid game, it definitely wouldn't come out looking like Mario. You know why? Because I'm a compitent and functioning human being. EAD are that, plus they're professionals, plus they're brilliant. Tell their artists to make a dark Metroid game, and they'll do it better than you could ever imagine.

Gross oversimplification. That's like saying Killzone is just a reskinned Wii Sports.