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fatslob-:O said:
curl-6 said:

PS2's shading capabilities were quite weak compared to Xbox and GCN, even its most advanced games lacked the shader work found in games like Rogue Squadron 2 & 3 and Halo 1 & 2.

Yet it was able to pull HDR ... 

True, but wasn't as capable at doing the kind of heavy multitexturing, bumpmapping, etc that the most advanced GCN/Xbox games threw around. Most PS2 games had barely any shaders at all, which is why PS3's full suite of shaders was such a massive leap.