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mZuzek said:
DarkRPGamer007 said:
See I think people were a little to critical on Adventures. Obviously there's already an adventure game series at Nintendo and the game just felt like a weak Zelda, but it had some stuff other Star Fox's (and even Zelda) exclude. First off while comparing it to Zelda, it had voice acting. Not wonderful, but it still had it something Zelda could use eventually. Something this one did way over the other Star Fox's was an in-depth storyline and you couldn't beat the game in under 5 hours like even 64. (I am aware 64 had extra collectibles but seriously it took like 50 minutes to beat.) Anyway, I do like both elements of on foot and rail shooting and think they should both be included, but more in depth.

I think regardless of how good it is, on-foot exploration as it was in Adventures has no place in Star Fox. That game had absolutely nothing to do with what a Star Fox game should, in fact you barely had any sort of interaction with the Star Fox team (and as far as I can tell (haven't beat the game yet, so please don't spoil it), Falco just totally went missing). I do want on-foot missions, and there even could be on-foot exploration to some extent, but it shouldn't just go all out Zelda-like. If the Star Fox essence is broken, something's wrong.

I want the Star Fox essence but the on foot adds a level of depth you can't get from flying around to 8 different planets.



XBOX ONE/Wii U/3DS/PC

RIP Iwata 12/6/1959-7/11/2015

Thanks for all the great memories!