spemanig said:
Retro's not a rare bread. They have four fail projects under their belt. Remember that? They're are just a good studio with talented developers. Same with EAD. From a game design POV? No. Not other than key differences between the core game design elements in both franchises. You run. You jump. It's in 3D. That's all the similar experience EAD needs to make a good Metroid game. |
Very few devs have the ability to make great games across diverse genres, it is a rare skill.
Where to begin... projectile combat mechanics, much more advanced AI, employing darker content tastefully... so many things Mario is completely unhelpful in preparing for.