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walsufnir said:
ethomaz said:

mornelithe said:

You mean last year, before Microsoft bumped the clock up 10%?  And this year...after the bump, it shows differently?  No way!

Or after June SDK that free up the Kinect use of the CPU :D


1. The first benchmark arose when consoles already launched. So it was after the upclock.

2. Kinect freed gpu resources, not CPU. A shame ethomaz, as you want to sell us yourself as a hardware specialist and then you come up with this.

 

Either way, there is clearly data missing to explain numbers to us further.

This benchmark gives the performance for "5 milliseconds", in other words it is peak CPU performance without system overhead, and it is in line with the XB1's faster CPU clock speed.  The reason XB1 came short overall is because of system overhead (for Kinect voice recognition, multiple OS, snap, etc.).



My 8th gen collection