ethomaz said:
Or after June SDK that free up the Kinect use of the CPU :D |
1. The first benchmark arose when consoles already launched. So it was after the upclock.
2. Kinect freed gpu resources, not CPU. A shame ethomaz, as you want to sell us yourself as a hardware specialist and then you come up with this.
Either way, there is clearly data missing to explain numbers to us further.