fatslob-:O said:
And how do you know that they weren't busy making The Legend of Korra instead as per Activision's demand ? Oh, they were already working on the game as far as anyone's concerned but how far is the question rather than when it started and it's pretty clear that Scalebound is very far away from mass production since there are no in game footages ... |
This leads up full circle on why you assume the Bayonetta 2 team would get merged into scalebound when positions are doubled and therefore wouldnt be able to work on Bayonetta 3. Its obvious they have different development teams because theres no way the game was just on-hold for 4 months after beeing announced. I dont think Microsoft would be very satisfied with that development.