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Nem said:


No, the review scores/quality would be the reason.

Development on scalebound has been going in parallel with Bayonetta 2. As long as the projects are funded they can hire more people. Platinum actually has a good track record of released games. Havent they released Metal gear rising, W101 and Bayonetta 2 in the space of a year(and that Anachy reigns game shortly before)? I think they are bigger than you think. Either that or very efficient.

With that said, what would be the point of putting more producers and directors, artists in a project that already has them? They are obviously gonna be put on a new project.

Review scores don't mean squat in the real world ... 

Do you have any proof that development on Scalebound has been in parallel with Bayonetta 2 ? If my memory serves me correctly it only got announced at E3 this year without any ingame footage to boot ... If anything Scalebound has hardly been in any sort of meaningful development apart from conceptualization and making that trailer. The thing is Platinum games used to have more employees to be able to pull off faster game releases but now they went from 300 people to 170. 

Cause the game has yet to be in full scale production ?