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I agree, and I usually like more complex conflicts in gaming. Final Fantasy Tactics, as strange as it sounds, does one of the best jobs of creating genuine human conflict, even despite the presence of demons. Of course, I can still see the need for mindless evil in certain games and situations. Sometimes you want your conflict to be simple or you can have part of it to be simple so you can focus on a different kind of conflict elsewhere. LOTR might have had mindless Orcs as the enemy, for example, but much of the overall conflict was internal, both within the group and the character themselves.

Careful, though, as people have gotten upset with me before for saying that I'm not excited about the party options in FF15.