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Good gameplay, I only like brilliant graphics...

Seriously:
Stealth
Horror
Escort
Backtracking
The thing in Star Ocean where you have to run around the very edge of the map for half an hour to get 100% of the map
Quick deaths
Long distances betwen check points
Games where you have to have a strategy guide to know what is doing
Stealth missions shoved in the middle f the game for no reason (GTA SA, going into Mad Dogz mansion)
Horror levels inserted in the end of the game, even though they give a good twist in the story and gameplay, but we don't play platformers for horror missions
Stupid NPCs who get stuck (in RSV 2 I have had to quit twice after checkpoints so it can reset the position my squadmates so they aren't stuck, even though they are quite clever normally
Half non-linear games, ones where it is basically linear, but with a few split paths and you have to investigate both so that you don't miss anything
Games where you can miss important stuff without knowing, and the only way to get it is to start the whole game again
Punishing difficulty

I'm sure there are one or two things that I am missing from that list, but there are many things that I don't like

@ slorgnet: I assume you are reffering to DMC4, I think that was only put there to show how amazing Dante is by simply destroying the dice