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Puppyroach said:
Norris2k said:
 

It depends, it's hard to imagine we could have had GTA (at least San Andrea) on console without DVD, and I really think the level of possibility, story, the variety of mission, side mission, fun of GTA was innovative. Not to talk about CD and FF7. Even for the emotion engine on PS2, compared to a better XBox1, I think it's one of the thing that made possible the low cost of the PS2, improved market shares, then increased the game budget that lead to fantastic games.

On the contrary, Nintendo is credited for the Wiimote, because it was a selling factor, it had huge impact on the gameplay, and a lot of people liked it. But especially at the very beginning of the Wii, when I saw tennis from Wii Sport, what I was seeing was not innovation, but the simplistic Konami's ping pong on 8 bits sold again by the power of advertising on casuals : simplistic graphics, simplistic gameplay. Not to blame the Wii, the Wiimote, or Nintendo, just to say how far you are from directly improving gameplay is irrevelant.

Exactly, which is why DVDs and Blurays are a refinment of CDs. It was thanks to the introduction of this entirely new medium that game sizes could literally explode onto the scene, where the production of the medium itself was a fraction of the cost compared to cartridges, yet you could create massive games compared to before.

The Wiimote made motion controlling a mass market product, and made some games hugely immersive (just seeing how older people got engaged in Wii sports is quite amazing). It was not an innovation, but a refinment from previous attempts, for example Sega with samba De Amigo and other.

Ofcourse there are also innovations in gaming, and it is always hard to know ehere to draw the line. In this thread though, some people seem to think Sony created society as we know it :).


Now we're getting into the realm of 'everything is a copy of something else'



 Been away for a bit, but sneaking back in.

Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash