| Rock_on_2008 said: ^Yeah this is the question I would like an answer to. Does it depend on how well previous instalments have sold in the series if its a sequel? Say a new game (non-sequel) is made. How many sales is considered to be successful? Say a total of 500k or one million copies sold world wide? Sales of games are definitely not in relation to review scores some of the better games have struggled to sell 2 million whereas shovelware games have sold a lot more. Say a Halo game, MGS game and Mario game have to sell 7 million. Both GT and Final Fantasy games must sell over 10 million copies. |
I guess they have all been failures.
Anyways, for the companies I'd say it is enough to cover costs associated with production of the game. If GTA only sold enough to cover costs it would probably be deemed a failure by the public. It probably wouldn't exactly be considered a success by the company, but it wouldn't be a failure per se.







