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zorg1000 said:

laptops didnt kill desktops and tablets havent killed laptops just like streaming services like netflix/hulu havent killed cable and mp3 disnt kill cds. 

yes gaming on phones has certainly hurt handhelds like all of those things listed have hurt the others but there is still a market for all of those things like there still is a market for dedicated handhelds as long as they are priced correctly ($199 or under) and have a bunch of big multimillion selling franchises (Pokemon/Mario/Smash/Monster Hunter/etc).

of course Nintendo needs to adapt to the market and make some changes going forward. for example continue to build relations with indies and try making the eshop into a strong competitor to apple and googles play stores. make the virtual console a big deal again and creating a subscription service like $50/year gets u unlimited access to the entire virtual console. also consider lower prices for software, if a game has a relatively low budget and isnt a multimillion selling franchise, dont price it at $40, this type of game could sell for $19.99, save the $40 price tag for the big hitters or big budget titles.


Your recipe for success sound a whole lot like Vita.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.