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Ryudo said:
S.T.A.G.E. said:


Wii showed it off at TGS in September 2005. Dreamcast had a motion control fishing rod.

Wii remote had six Axis as well plus the accelerometer. Oh and this came ou in 1999

Six axis did for actual gaming what Xbox Live did for online gaming. It did it right. The same goes for camera motion tracking.

lol now that's delusional desperate attempt to cling to something factually wrong. Six Axis was a failure and was rarely used. Wii remote was a success. It also was a last minute add on to counter Nintendo. No sorry this is why I don't get choosing one camp. Comments like this.  First you want to claim they did it first then change your stance and first to do it right when everyone and their mama knows differently. I love my PS3 but come on man lol. Fact is Six Axis did nothing for sony. Wii remote got 100m systems sold even if I as a whole don't like motion and PS3 was my fave system from last gen. Motion gaming goes back to U Force on NES. Tere is no magic formula that made six axis any better than Wii rtemote as they had the exact same thing in six points of motion. Wii remote just added a pointer and accelerometer.

Delusional you say? Every played Heavenly Sword? It worked just fine. It was a failure in your opinion and yet it is still in the PS4 as a second option for developers much like the track pad. Its use is secondary not primary. Thats the difference between the Wii and what made it stand out from the rest. Its primary value was put ahead of traditional ways of gaming. On the Playstation that type of risk was not taken even though the tech existed.