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globalisateur said:

On PS4 the game doesn't really have usual framerate drops, from time to time the game infact completely freezes during a very short moment (also on a lesser degree on XB1), it's easily visible on the video. One of DF writer think it may be because of streamed loading. It's a problem many games have this gen, notably Thief, Lego or even Destiny in one specific area have those problems which is probably loading related (the game completely pauses waiting for new data) and not CPU / GPU related.

You'd think this wouldn't be a problem any more with the larger RAM of PS4/Xbone. How hard can it be to stream a slow-moving corridor game with 5GB of memory? (Or however much PS4/Xbone have when you subtract the OS)