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fatslob-:O said:
The_Sony_Girl1 said:


Yeah, but SOCOM had a fanbase in Sony. Rare on the other hand, did not have a fanbase in Xbox. Perfect Dark Zero could have been more if it wasn't forced as a launch title.

Doesn't change anything ... Publishers aren't the ones who ruin the games. It's the developers and that will fall flat on deaf ears of the anti-Microsoft proponents.

Perfect Dark Zero had MORE than enough time in development. It was originally conceived on the GAMECUBE. Face it, it's clear that Rare was in a decline before Microsoft acquired the team. 


You're kidding me. Publishers don't ruin the games? How do you explain that Destiny pulled content? The beta was basically the same as the game, except it actually impressed people. And who ruined that? Activision did. 

Excatly my point. It was originaly for the Gamecube, then the Xbox, and then the Xbox 360. You know how hard it is to keep changing platforms? Nope.



Bet with Xander XT: 

I can beat more games on his 3DS than he can on my PSVita in a month. Loser has to buy the winner a game on his/her handheld Guess who won? http://gamrconnect.vgchartz.com/thread.php?id=193531

Me!