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The_Sony_Girl1 said:


Yeah, but SOCOM had a fanbase in Sony. Rare on the other hand, did not have a fanbase in Xbox. Perfect Dark Zero could have been more if it wasn't forced as a launch title.

Doesn't change anything ... Publishers aren't the ones who ruin the games. It's the developers and that will fall flat on deaf ears of the anti-Microsoft proponents.

Perfect Dark Zero had MORE than enough time in development. It was originally conceived on the GAMECUBE. Face it, it's clear that Rare was in a decline before Microsoft acquired the team.