By using this site, you agree to our Privacy Policy and our Terms of Use. Close
tolu619 said:
Mythmaker1 said:
I'd prefer a traditional controller, simply because I find it more comfortable, but I'm open to either control option.

I will say, though, that they have to do better than Skyward Sword. The controls worked fine for me, but the system was shallow and broken to the point of being boring.


WOW. Never thought I'd here that. The limitations of the Wii Motion Plus were apparent (having to recallibrate often) but the fact that many enemies react to your motions so that you can't just spam and beat most of the basic enemies kept the combat interesting for me till the very end. In many other games, you're so powerful by the last quarter of the game that you can mindlessly walk over basic grunts. Also, it's not as if the entire game was built around motion. By far my favorite things about the game (besides the art style and motion) were the time shift stones, which have absolutely nothing to do with motion controls, and simple additions like the dash button.


The system is very shallow, especially with basic enemies. People have called the combat a series of puzzles, but I think of it as a series of prompts. You react to your opponent's defensive posture, and there is always only one valid response. It's one step above flashing arrows on the screen. And actual attacks, rare as they are, are so heavily telegraphed and easy to counter/dodge that most enemies don't get a chance to attack at all. And because this system is so simplistic, it's easy to exploit it to break the game, which just makes it boring.

The timeshift stones were a fun idea, but aside from some great visual and aesthetic moments, it doesn't add much substantial to gameplay. The dash button was another good idea that simply remained undeveloped, which later in the game equates to tedium.



I believe in honesty, civility, generosity, practicality, and impartiality.