Burek said:
You are being way too generous with 12 million. Halo fanbase tops out at max. 8 million. The numbers are somewhat skewed by heavy bundling of Halo 3 later in its lifecycle, it was that and Halo 3+ODST with all multiplayer map bundles that were sold to all console buyers, so much that used copies were worth less than 5€ because of oversupply. Halo is a franchise, like all other XBox cornerstone franchises, that is on a decline, both in consumer interest and in quality, and to think that it will all of a sudden attract a whole new batch of fans is not very probable. MCC will sell well because it is a good value, but predominantly to current XOne users, because X360 users hardly have an incentive to buy it when they already have 75% of the package available. We will most likely see a further decline of the Halo series, with Halo 5 being the worst seller in the franchise, as that 8 million fanbase will shrink even further by either moving to PS4 or growing out of gaming. |
Naw man. That 8 million fanbase has been there from the beginning on Xb og. They are the core of the Xbox fanbase and they ain't never migrating to PS. You can see that Halo 2 sold 8.5 million, and despite a 4 fold increase in install base Halo barely grew as a franchise on Xbox 360. So even if Xb one only managed 25-30 million lifetime Halo on Xb one will still get its 8 million or so in sales.
“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell
"When the power of love overcomes the love of power, the world will know peace."
Jimi Hendrix







