Madword said:
Yeah trying to suggest this is a Sony issue only, I mean lets look at Sim City or Diablo, or many MMO's... this is an industry wide issue, and unfortunately its due to high costs and the inability to understand trends and work out how many people are likely to buy and access a product in the early days of a product launch. |
Yeah, it seems that no matter the amount of beta testing of these setups, they seem to fail. It is much harder to understand why the console versions fail so much though. With a fixed set of system(consoles) apabilities, this should be much easier to plan for than PC's.
It is near the end of the end....







